Initiate
Padawan
Jedi Knight
Temple Guard
Weapon Master
Legendary Knight
Jedi Watchman
Peacekeeper
Council
Admiral
Acolyte
Apprentice
Sith Lord
Shadow Hand
War Master
Legendary Lord
Overseer
Dread Guard
Dark Council
Emperor
Promotions
All new members start with the rank of Initiate / Acolyte.
Promotions to Padawan / Apprentice and Jedi Knight / Sith Lord are automatic for all members who meet the Conquest target in a given week.
Reaching the Conquest target does not result in a promotion above the rank of Jedi Knight / Sith Lord.
A member who does not take part in Conquest can still be promoted if an Officer / Council notices their regular contribution to the Guild, their helpfulness, and their attitude. You must meet the requirements of the rank above your current rank to be promoted to it.
If you think you meet the requirements and have not moved up in rank, let an Officer / Council member know. A Council member will adjust your rank accordingly if they think the promotion is warranted based on the requirements and your history in the guild.
As long as they are in good standing, returning members to the guild can receive their previous rank immediately, provided two Officers/Council Members vouch for them. If a returning member wishes to be promoted further, they must meet all standard requirements for said rank.
All members, regardless of rank, can recruit new members.
Initiate / Acolyte
New recruits who have not yet become active in Guild OPs / PvP / or any other Guild events yet. From the guild bank, they are allowed 100,000 credits per week for repairs, one withdrawal per week from the GIVE AND TAKE tab, and one withdrawal per week from the CRAFTING MATS tab.
Padawan / Apprentice
Newer recruits who are starting to become active in Guild OPs / PvP / or other Guild events. Officers and Council can move members to this rank. From the guild bank, they are allowed 100,000 credits per week for repairs, two withdrawals per week from the GIVE AND TAKE tab, and two withdrawals per week from the CRAFTING MATS tab. Promotion to this rank is on a per-character basis, in other words, not all the characters in a legacy are promoted at once.
Jedi Knight / Sith Lord
Members of the Guild who regularly take part in Guild activities will get this rank. Officers and Council can move members to this rank. From the guild bank, they are allowed 200,000 credits per week for repairs with summoning ability, two withdrawals per week from the STIMS tab, four withdrawals per week from the GIVE AND TAKE tab, and four withdrawals per week from the CRAFTING MATS tab. Promotion to this rank is on a per-character basis, in other words, not all the characters in a legacy are promoted at once.
Temple Guard / Shadow Hand
Members of the Guild who have shown that they regularly take part in Guild activities, and conduct themselves in a way that makes them stand out among their fellow Guild members. Officers and Council can move members to this rank. From the guild bank, they are allowed 250,000 credits per week for repairs with summoning ability, 10 withdrawals per week from the STIMS tab, 10 withdrawals per week from the GIVE AND TAKE tab, and 10 withdrawals per week from the CRAFTING MATS tab. ALL characters in the legacy are promoted to this rank at the same time.
Conquest 1st, 2nd an 3rd
Only three (3) Guild members in each Guild imp / pub can hold this rank. Every week, the three Guild members who have the most Conquest points on one of their characters will be given these ranks. These ranks comes with rewards and privileges that are shown here.
Progression Raider
Rank given to members of the Guild below the rank of Weapon Master / War Master who are regular and permanent members of a progression raid group. Officers and Council can move members to this rank. From the guild bank, they are allowed 500,000 credits for repairs with summoning ability, 10 withdrawals per week from the STIMS tab, 10 withdrawals per week from the GIVE AND TAKE tab, and 10 withdrawals per week from the CRAFTING MATS tab. Promotion to this rank is limited to ONE CHARACTER per progression group the member belongs to. If the member stops being a regular member of the progression group, his or her character is returned to their previous rank unless another promotion makes this move unnecessary.
Weapon Master / War Master
Rank given to members who have been in the Guild and on the Guild website for at least 2 months and participate in scheduled and unscheduled Guild activities regularly. Demonstrate their desire and ability to assist other guild members when needed, use Discord on a regular basis and join groups for various activities. Show the Council / Officers that they are here to stay and that no other Guild will do for them. If an Officer/Council member wants to move a member up to this rank, they need the approval of two Officer/Council members. Even if other Officer/Council members disagree, only two Yes votes are required. From the guild bank, they are allowed 500,000 credits per week for repairs with summoning ability, 10 withdrawals per week from the STIMS tab, 10 withdrawals per week from the GIVE AND TAKE tab, and 10 withdrawals per week from the CRAFTING MATS tab. ALL characters in the legacy are promoted to this rank at the same time.
Legendary Knight / Legendary Lord
Rank given to members who have been previous leaders of the Guild. This is a permanent rank for any Officer or Council member who leaves the game or steps down from their role. Unlike Weapon/War Masters, this rank does not require approval, just council verification. From the guild bank, they are allowed 500,000 credits per week for repairs with summoning ability, 10 withdrawals per week from the STIMS tab, 10 withdrawals per week from the GIVE AND TAKE tab, and 10 withdrawals per week from the CRAFTING MATS tab. ALL characters in the legacy are promoted to this rank at the same time. They are allowed one character of each faction in the guild that will not be purged.
Jedi Watchman / Overseer
Rank given to members who meet the requirements and want to set events up on the Calendar for their Guild mates. While this rank is NOT an officer rank, it is the primary place where we will be looking for future officers, if applicable. To promote a member to this rank, two council members must agree. From the guild bank, they are allowed to 750,000 credits per week for repairs with summoning ability, 15 withdrawals per week from STIMS tab, 15 withdrawals per week from the GIVE AND TAKE tab, and 15 withdrawals per week from the CRAFTING MATS tab. ALL characters in the legacy are promoted to this rank at the same time. The Discord abbreviation assigned to this rank is [WO].
Jedi Peacekeeper / Dread Guard
This is an Officer rank. Jedi Peacekeepers and Sith Dread Guards are to be active, ensure the guild is running smoothly both on Discord and in guild chat. New Officers must be voted in by ALL of the active members of the Council. Any current Officer or Council member may nominate a Guild member for this position. Promotions are discussed and voted on at the weekly Officers' meeting. Please only nominate those that fit all the same requirements expected of Guild members. The Discord abbreviation assigned to this rank is [OF].
Council / Dark Council
Leaders of the Guild - For a Council member to get their own Flagship, all active Council members must approve. All decisions affecting the Guild are voted on by the Council. The Discord abbreviation assigned to this rank is [CM].
Emperor
Guild Master of Dark Galaxy Knights and also a member of the Council. The Discord abbreviation assigned to this rank is [DGM].
Admiral
Guild Master of Galaxy Knights and also a member of the Council. The Discord abbreviation assigned to this rank is [GM].
Council Member / Officer Requirements
The following is a list of requirements for ALL Officers and Council Members:
Be respectful - not only to the Guild Members, but to everyone that they meet in game. We want to generate a positive outlook.
Willing to help - Help out around the guild whenever you can.
Willing to listen - Help Guild Members with their problems and listen to new ideas.
Communicate - Talk in officer chat and guild chat, communicating the problems and ideas that you've heard.
Knowledgeable - No one knows everything, but you should still have a good knowledge of the game.
Committed – Officers should be active and committed to the well being and advancement of the Guild.
Positive attitude - Officers are expected to have a positive attitude in guild chat and with the Guild members. Doubts and concerns may be expressed in officer chat or through the correct communication channels.
Officers are role models for the new and junior members of the guild. Officers should act as we would like all Guild Members to act.
Abuse of the officers’ powers is not permitted. If power is abused it will be taken away.
Using Discord is a requirement for all Council Members and Officers.
All Council Member / Officer must keep all their characters in Galaxy Knights at all times.